Archive for March, 2010

Cubes continued

I didn’t get to work on the ants cube during spring break like I wanted to, but now that I have one cube down and done, the next two should be relatively easy.

I am always finding interesting images on the internet that were created in photoshop or something similar.  I love this particular image, terrariums are very neat.

Ants Ants Ants

I have decided to do my cubes with marching ants!  The first one will have ants marching along a dirt path.  The second will be them marching along a picnic setup.  The third will be them marching through branches in a tree.  I sort of want to have 4 cubes total, but I have not come up with a 4th idea…yet.  The worlds won’t be super detailed, but I would like to find a way to make ALL of them connect if they were put side by side.  For example, the dirt path on one side would connect into a grape stem on the picnic blanket.  Then a leaf on the blanket might turn into a leaf on the tree.  I would have to do this AND connect all six sides of the cube.  It would be an interesting challenge, but it would look great if I could pull it off.

Reading Response #2

The piece The Golden Calf by Jeffrey Shaw pushes the human perception of space through virtual reality (95).  Space is a complex concept that humans deal with on an every day basis.  Whether it is through the spaces humans live in, the negative space of something like a window, or the space an object takes up.  It even becomes a more abstract idea when people start talking about outer space and cyberspace.

Shaw plays with the idea that the human brain can distinguish between a flat image and a 3-Dimensional object.  He takes a golden calf and virtually places it on a pedestal.  He has a flat screen placed on a real pedestal.  The audience can then pick up the screen and move it around the pedestal.  When the person moves the screen, it acts as a window to the calf sculpture, as if the calf was on the actual pedestal.  In order to make the 2-Dimensional image even more realistic, he used photographs to reflect images of the room on the calf itself (95).  The viewer is to get the sense that the sculpture is actually there.  Once they set down the device, the calf is gone and so is the alternate reality.  Shaw uses virtual reality, or a type of cyberspace to connect physical reality to a digital art world that only exists within the electronic device.

Without the viewers’ interaction, the piece cannot exist to its fullest intent.  It requires that a person move around the empty pedestal with the small monitor.  If the viewer is clever enough, or imaginative enough, they can get the sense that the calf is truly right in front of them.  The brain could perceive that it exists within the physical space, and the only thing that would disprove the virtual reality is to actually touch the sculpture.  In which case, the brain would correct this illusion and only feel a flat screen.  The viewers’ perception is what brings this cyberspace piece into its full meaning.

Final Project: Near Reality

I am very happy with my final result.  I said I was going for “Where’s Waldo” and “Alice in Wonderland” and that is EXACTLY what people thought it was in the critique.